Hence, there is no such thing as “installing” OpenGL. It is already implemented inside your driver, by manufacturers, following the specification. It is just a description of what exactly the result/output of each function should be and how it should perform. However, OpenGL by itself is not an API, but merely a specification. The API is typically used to interact with the GPU, to achieve hardware-accelerated rendering. OpenGL is a cross-platform, cross-language API that provides us with a large set of functions that we may use to render 2D and 3D vector graphics. If you prefer video tutorials, you might want to check this out. We’ll also be installing the required libraries GLFW and GLAD.įor a tutorial on how to use OpenGL, I’d recommend this website which teaches it from the very basics using easy-to-understand examples. ![]() ![]() So you wanna get started with OpenGL in Linux, but couldn’t find enough resources on the net to set it up? Don’t worry, I got you covered! This article would provide simple instructions for setting up OpenGL environment in Ubuntu and other Debian-based Linux Distributions without using VS Code.
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