Yet even owners of cartridges may prefer skipping physical media in some cases, especially to add convenience to a portable system, and that goes doubly for use cases like homebrew or Japanese games with community-developed English translations. If you're the kind of gamer who prefers physical media but wants modern hardware perks, Analogue Pocket is arguably the system for you. The physical cartridge slot on Analogue Pocket supports any game with Nintendo's Game Boy branding, up to the Game Boy Advance, and that's the obvious selling point for the system compared to something like an emulation box. And things got even spicier on Monday morning with the surprise emergence of a core that supports a system far more powerful than either the Game Boy or Game Boy Advance. By the end of Friday, the system was essentially "jailbroken" as far as its support of "Game Boy"-branded games was concerned. Our chat with Analogue's CEO left us wondering exactly how OpenFPGA would work, but we didn't have to wait long to find out. Thanks to last week's "1.1" patch, anyone in the open source development community can build hardware-emulation "cores" to make Pocket mimic nearly any gaming and computer system up until the early '90s, if not newer than that. A major update to the portable, retro-minded Analogue Pocket gaming system landed on Friday, and its new "OpenFPGA" features are the highlight.
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